I'm a F# user. What library should I use to develop games (2D and/or 3D) in F# and being cross-platform? Like how Processing is.
Don't answer DirectX or WPF or other things that are "too .NET" because they are not cross-platform.
Show me a library suggestion and a code example and a link to help me to get started in your answer.
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OpenTK has OpenGL and OpenGL ES bindings and works well with F# on .NET and Mono
mdat : code example - http://laurent.le-brun.eu/fsharp/opengl.fsRushyo : You can use OpenTK alongside various windowing methods - such as Windows Form or GTK. WinForms is pretty mature on Mono.From mdat -
As far as i know , Unity has the ability to use F#.
Tetrad : Maybe you can use code written in F# as a .NET DLL, but you can't write Unity scripts in it. Only "JavaScript", C#, and Boo are supported.From siranen
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